- Mac retina display resolution dialog boxes cut off top android#
- Mac retina display resolution dialog boxes cut off top windows#
Package: Released Localization package 1.0.3
Mac retina display resolution dialog boxes cut off top windows#
Mono: Enabled Brotli compression for Windows with the Mono runtime.XR: Scene View doesn't render when opening new AR or VR Template project or pressing "Show Tutorials" Vulkan: The Scene's GameObjects textures are seemingly random and change colours depending on the Scene's Camera pos. Video: Crash on WindowsVideoMedia::StepAllStreams when reimporting a. Scripting: Increased Script Assembly reload time Scripting: Error CS8035 is thrown on opening a project when using rulesets Quality of Life: Scrolling is jumping when scrolling in the Input Manager Profiling: Profiler's timeline view loses context frames when frames go out of Frame Count bounds Profiling: GUIStyle errors are thrown when entering Play mode with docked Profiler and the "Maximize On Play" option Enabled Packman: User can't easily configure location of both UPM and Asset Store package local cache NETStandard 2.1 in the editor is missing System.Memory, System.Buffers at runtime Mobile: Build fails when there are 680 or more files in the Streaming Assets folder Metal: Editor randomly crashes in MetalWindow::EndRendering when Player Settings window is repainted/opened Metal: Game View glitches with Apple Silicon Editor
![mac retina display resolution dialog boxes cut off top mac retina display resolution dialog boxes cut off top](https://techcrunch.com/wp-content/uploads/2019/11/MacBook-Pro-16-IMG_2820-1.jpeg)
![mac retina display resolution dialog boxes cut off top mac retina display resolution dialog boxes cut off top](https://www.bhphotovideo.com/images/images1000x1000/apple_me664ll_a_macbook_pro_quad_core_intel_i7_925650.jpg)
Input: Touch Input doesn't work in Play Mode when running an Editor on a Touchscreen device HD RP: HDRP Template fills the Console with "Shader uldn't open include file" messages after building the project Global Illumination: Fallback to CPU PLM in CL_INVALID_MEM_OBJECT after switching light color only and rebaking GI Global Illumination: Crash while sculpting Terrain and Baking Lightmaps
Mac retina display resolution dialog boxes cut off top android#
Minimum window size might not be respected properly on all Android devices.Īsset Bundles: Building process of the AssetBundles is slow when the file count is hugeĪsset Importers: Instantiated FBX through code throws error after leaving Play Mode.
![mac retina display resolution dialog boxes cut off top mac retina display resolution dialog boxes cut off top](https://c8.alamy.com/comp/MCBTW6/blue-computer-screen-showing-message-getting-windows-ready-do-not-turn-off-computer-MCBTW6.jpg)